
I believe he’s speaking of spherical panoramas, stitched out of the 26 photos a Mini 2 shoots in 3(?) rows, all the way around in 12(?) columns. Like a flat photo, but taken with a virtual ultra-wide lens, such panos are typically stitched from three to twelve D used the term ”globe panorama”. Lightroom and Photoshop are great for ultra-wide-angle panoramas in most circumstances.
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This is different than what most landscape photographers think of as a panorama, a wider view stitched from multiple D, are you aiming for full 360x180 images? They are also the starting point for Little Planet projections, the centered globe surrounded by sky. That’s where VR headsets come in, spherical pano stills or video are amazing on VR headsets… Sadly, most spherical panos are viewed on flat displays, retaining access to the complete sphere but losing so much of the interaction we’re used to, like turning our head to see more. A pano player projects the equirectangular image on the inside of a sphere to convert it for a 360 viewing experience. The standard for a stitched 360 is an equirectangular projection (it must be flattened for output as an image file) that is 360-deg wide by 180-deg high.


Like a flat photo, but taken with a virtual ultra-wide lens, such panos are typically stitched from three to twelve D used the term ”globe 360 image”.
